For Lisp programming jobs: firstname.lastname@example.org.
Voice: (617) 505-5420
Fax: (617) 812-0733
Brookline, MA 02446
Clozure's office is located in Brookline Massachusetts. We are easily accessible by public transportation and there is plenty of parking if you come by car.
He has extensive experience in dynamic language implementation techniques, compiler design, operating system internals, and machine-level debugging. Gary designed and implemented the CCL compiler front and back ends, its generational memory management systems, foreign function interface, the Objective C Bridge, and many other system components. He created the initial implementation targeting the 68000 processor architecture and subsequently ported CCL to the PowerPC, x86 and most recently to the ARM processor. He created implementations for many operating systems, including Linux, OS X, Windows and Free BSD.
Gail was one of the original developers of Macintosh Common Lisp. She wrote its widely-acclaimed text editor, Fred, as well as optimized versions of the Lisp numerics package and many other standard Common Lisp libraries. At Apple Computer and later Harlequin Ltd she worked on the Dylan programming language. At Clozure she has worked on a variety of desktop and server-side projects using Clozure CL, LispWorks, and Allegro Common Lisp.
He was a member of the original Macintosh Common Lisp team at Coral Software. At Apple Computer
Andrew led the Dylan language design effort, contributed to the design of the Apple Dylan IDE, and
wrote the Dylan Reference Manual. At Clozure Andrew leads business development, recruitment, and
project management. Andrew was responsible for the creation of Learning Touch, an iOS app development
company which began as a project in Clozure and became independent in 2013.
Zach is also the author of several Common Lisp libraries, including zs3 (a Common Lisp interface to S3, Amazon's cloud-based storage service) and vecto (a vector graphics library). Zach gave invited talks at the European Common Lisp Meeting in 2011 and the Boston Lisp Meeting 2012.
Mark has over 20 years of professional Lisp programming experience. He is proficient in Windows and Unix software development life cycle tools and techniques. Mark was a cofounder of Gensym and coarchitect of its lead product, G2, one of the most successful AI/Expert-Systems.
He was responsible for the architecture and implementation of the 32-bit x86 port of Clozure CL and is the primary developer of the Clozure CL Macintosh IDE. Matthew is an accomplished Cocoa programmer and has expertise in Linux, OS X, and Windows system internals and debugging.
Tim fell in love with Lisp and functional programming languages 30 years ago, and has spent many of the years since programming in Lisp and Lisp-like languages.
He has experience with Genera, LispWorks, SBCL, and Clozure CL and is comforable with Macintosh, Linux, and Windows development. His second language is Objective C. Gary is an accomplished Cocoa programmer on both OS X and iOS, and has written several successful iOS applications.
He has a penchant for mathematical programming, including computer algebra, computational group theory, numerical simulation, and automated theorem proving. He places particular emphasis on building practical and efficient software based on abstract mathematical foundations, and on providing publication-quality documentation alongside.
He has experience leading teams solving hard problems in the fields of energy systems, cyber security, and large-scale data analysis. Shannon is comfortable with problems that require a mix of software and hardware design.
He holds a BS in Mathematics from MIT. Before joining Clozure Bill worked at the Atari Cambridge Research Lab, Thinking Machines, and Apple Computer.
His expertise includes image and other signal processing, information processing, operating systems and networking. In addition to Lisp he programs in C++, Perl, Objective C, and any other language he can get his hands on.