[info-mcl] State of play?
p2.edoc at googlemail.com
Wed Jul 16 00:55:43 CDT 2008
I've been in a split world of real code in MCL and parallel threads
of exploration in CCL for more than a year. With news that Snow
Leopard may not support PPC systems, I'm reminded that more G5
hardware failure may make my lisp coding days on Mac problematic.
What news of progress with MCL? Am I hearing echoes in a dark
chamber of legacy ... (I can see the shadow of my pension (Symbolics
iron) far down in there already).
Finding the art of falling in love with Hemlock a tab counter
intuitive (not helped by Clozure's being elsewhere occupied than on
their IDE at present). But that and diving into the Cocoa labyrinth
seem the only visible glimmers at the moment. Or get more serious
I've long felt that investment in pure CLOS and OpenGL might last a
while before Apple and it's NeXT 6 shooter blow my investments out of
the water. But just now, even those anchors don't seem so safe
(complexity and lack of robustness anywhere are not encouraging).
Alex, how is Open Agent Engine going?
Anyone care to review the state of play?
Or has everyone gone off into the iPhone SDK sandbox!
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